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Modded multiplayer console spam help!

Lupoispro

New member
Hello all. I’ve been hosting a MP session for myself & a friend. First week or so of playing was fine, no issues other than the occasional console pop up when accessing the inventory or a forge/workbench. However now when my friend plays his game locks up & spams the console repeatedly. Even with the mod that stops the console from auto opening, he is still unable to move or do anything when the console starts spamming messages. I’ve restored his backup save twice now, first time it worked for awhile but then it happened again. The 2nd backup didn’t help the issue either. We’ve also tried a new map, & new player profile but same issue. Here’s a paste of what the console constantly spams: https://pastebin.com/tNZcda36 log file was too large to paste the whole thing but looking through it I didn’t notice any errors other than that particular one. Any advice would be greatly appreciated! Most of our mod set is server sided with a few client ones he needed to download, all mods for client are the same version & file. Only thing I have done with the server side mods is edit xmls for increased zombie spawns, tool speeds, loot amounts for certain containers, & weapon mod attributes.

 
Gotta really post the whole log, not just a snippet. From what that looks like, it seems maybe you are running a mod that uses a vanilla xml requirement, IsBloodMoon, which has been broken in MP forever basically. Would need to figure out what mod you are running is using that and remove it if possible.

But there could definitely be other issues, but can't know for sure without the entire log.

 
Gotta really post the whole log, not just a snippet. From what that looks like, it seems maybe you are running a mod that uses a vanilla xml requirement, IsBloodMoon, which has been broken in MP forever basically. Would need to figure out what mod you are running is using that and remove it if possible.

But there could definitely be other issues, but can't know for sure without the entire log.
Sure thing, it was a bit large so it’ll be in four parts. Part 1: https://pastebin.com/XNjcNEjN part 2: https://pastebin.com/dYkVvGUK part 3: https://pastebin.com/dYMjDsvS & part 4: https://pastebin.com/v7wzHwYf

 
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Sure thing, it was a bit large so it’ll be in four parts. Part 1: https://pastebin.com/XNjcNEjN part 2: https://pastebin.com/dYkVvGUK part 3: https://pastebin.com/dYMjDsvS & part 4: https://pastebin.com/v7wzHwYf
Looks like everything loads fine, but the error is pointing to what I posted before. I'm not familiar with most of those mods so can't really help pinpoint which one it is. Best thing I could say to do is use something like Notepad++ and open every mod's buffs.xml and search for IsBloodMoon in them all. Whichever one is using it won't work for MP. Once you find it you may wanna reach out to the author and let them know if they don't already.

 
Looks like everything loads fine, but the error is pointing to what I posted before. I'm not familiar with most of those mods so can't really help pinpoint which one it is. Best thing I could say to do is use something like Notepad++ and open every mod's buffs.xml and search for IsBloodMoon in them all. Whichever one is using it won't work for MP. Once you find it you may wanna reach out to the author and let them know if they don't already.
I did end up finding it. It was Grim Tales.

 
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