Royal Deluxe
Refugee
(new version in post 3)
Its a small mod
* Raise the chance for coffee in vending machines
* Trader reset every day
* Glue value of sand and gravel = 5 = No more one block broad tunnel deathtraps
* Add 20 Skillpoints to the bedroll quest
* Raise the costs for attributes
1 Free -> Free
2 1 -> 1
3 1 -> 1
4 1 -> 2
5 2 -> 3
6 2 -> 3
7 3 -> 4
8 4 -> 5
9 5 -> 7
10 5 -> 9
Means 10 points more for every attribute = 50 Points less in the end
Means instead of being 41 too short you will be 71 too short to skill all.
Means this mod remove the pain in the start and reduce the godlike abilities in the end a bit.
Sadly i found no way to make it the way i really wanted it with a midgame gate by 20 Skillpoints from Ability Level 6 to 7
https://drive.google.com/file/d/1jdN5mqDOPP1XNP3o5yRQw8oCKyYMnNzm/view
[Mod is fresh made and i start testing now]
Its a small mod
* Raise the chance for coffee in vending machines
* Trader reset every day
* Glue value of sand and gravel = 5 = No more one block broad tunnel deathtraps
* Add 20 Skillpoints to the bedroll quest
* Raise the costs for attributes
1 Free -> Free
2 1 -> 1
3 1 -> 1
4 1 -> 2
5 2 -> 3
6 2 -> 3
7 3 -> 4
8 4 -> 5
9 5 -> 7
10 5 -> 9
Means 10 points more for every attribute = 50 Points less in the end
Means instead of being 41 too short you will be 71 too short to skill all.
Means this mod remove the pain in the start and reduce the godlike abilities in the end a bit.
Sadly i found no way to make it the way i really wanted it with a midgame gate by 20 Skillpoints from Ability Level 6 to 7
https://drive.google.com/file/d/1jdN5mqDOPP1XNP3o5yRQw8oCKyYMnNzm/view
[Mod is fresh made and i start testing now]
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