avad
New member
im atm not in the game for the correct names but there are two similar talents, one which gives "20% more ressorces" and another one which "let you break trough (resource)-blocks 20% faster". the second talents graphic icon has a pickaxe so its main usage seems to be a bonus gain for gathering and not a demolishing skill.
what is the point of these two existing when both give a similar amount of bonus loot, but the second has the extra benefit of faster block destruction ? makes the first talent somewhat redundant.
if 7days had some ultra rare resource like for example diamond (thinking of minecraft) i would understand that the first talent (by generating extra income out of thin air) would be a inviting choice but there isnt really. so the second choice is vastly better isnt it.
yes they are cumulative together but since so similar could just be joined into one talent.
or do i miss something ?
what is the point of these two existing when both give a similar amount of bonus loot, but the second has the extra benefit of faster block destruction ? makes the first talent somewhat redundant.
if 7days had some ultra rare resource like for example diamond (thinking of minecraft) i would understand that the first talent (by generating extra income out of thin air) would be a inviting choice but there isnt really. so the second choice is vastly better isnt it.
yes they are cumulative together but since so similar could just be joined into one talent.
or do i miss something ?