I'm trying to restrict both the classic nerd poling and building a stairway up the side of a building with frames or other blocks that can be picked back up.
The tools I see for this are:
Ideally I'd like to leave the functionality of frames such that you can still build structures before filling them out, but my solution to that (option #3/TrapDoor) doesn't break when standing on the edge of the block. Is there another way to make a frame detach or destroy itself when a player walks on it?
The tools I see for this are:
- Setting StabilitySupport to false to prevent stacking blocks vertically
- Setting the block to a material with stability_glue=0 to prevent attaching blocks horizontally
- Setting Class to TrapDoor to break like the trap blocks when walked on
Ideally I'd like to leave the functionality of frames such that you can still build structures before filling them out, but my solution to that (option #3/TrapDoor) doesn't break when standing on the edge of the block. Is there another way to make a frame detach or destroy itself when a player walks on it?