Medieval castle 250 hours review

If you were to also isolate each individual building and have them be their own prefab, you could essentially create your own medieval overhaul mods as I'm sure you'd have a gigantic amount of buildings to work with random world generation. Of course you'd also need to place the sleeper volumes in each and set up the quests too, but it would be amazing to be able to generate medieval themed worlds with all of your fantastic buildings. 

Also as a huge Chivalry player I love what you've done with this, probably the most impressive build i've seen so far, the amount of time and effort put in is very clear, hats off to you.

 
VoltraLux said:
If you were to also isolate each individual building and have them be their own prefab, you could essentially create your own medieval overhaul mods as I'm sure you'd have a gigantic amount of buildings to work with random world generation. Of course you'd also need to place the sleeper volumes in each and set up the quests too, but it would be amazing to be able to generate medieval themed worlds with all of your fantastic buildings. 

Also as a huge Chivalry player I love what you've done with this, probably the most impressive build i've seen so far, the amount of time and effort put in is very clear, hats off to you.
Thanks. I just want to make each house separately in the future, so that it can be used in mods and on servers.

 
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