Hello. Since in my last long-term world I ended up with somewhere north of 1 million clay I had no use for from digging up sand in the desert, I was wondering how hard it would be to make the desert ground (not sure what the block is actually called) drop sand and stone like gravel, or possibly just sand (more than it does now, similar to the sand blocks that are piled around some POIs.)
Having looked through some modding stuff, I don't think it should be too hard, but I'm not entirely sure what I'm doing.
It would be easy enough just to change the blocks.xml, but if I want to make it a modlet, I'm not sure how to tell it via xpath that the drop event I want to change is the one for resourceClayLump.
Having looked through some modding stuff, I don't think it should be too hard, but I'm not entirely sure what I'm doing.
It would be easy enough just to change the blocks.xml, but if I want to make it a modlet, I'm not sure how to tell it via xpath that the drop event I want to change is the one for resourceClayLump.