I had been playing the new A21 for almost a year without any breaks, thoroughly enjoying the new alpha 21 features. However, my laptop suddenly shut down. When I reloaded the savegame, I found myself at level 1 with 0 XP in the same location, as if I were in the new map called PREGEN8K. Unfortunately, all my progressions and buildings were gone. The only thing that remained from the previous savegame before the crash was the already explored area on the map, visible through the fog of war.
Losing approximately 22 hours of in-game playing time just as the excitement was building was an extremely disappointing experience. It's particularly frustrating because this isn't the first time a savegame has been corrupted after a game crash in previous alphas.
I understand that I could cheat my way back to a similar level as before and manually back up the savegame from time to time, but that's not what I should be expected to do. It would require spending even more time to fix a problem that doesn't seem to affect other games I know of. It's also surprising because most other competitors in the industry have implemented in-game automatic savegame file backups, which seems like a simple and effective solution.
Isn't it reasonable to request or fix the most critical aspect of the gameplay experience? The core elements of hoarding, grinding, leveling up, building, and fortifying, all of which require a significant investment of time to progress. How is it that a simple crash or reboot can result in such a catastrophic loss with no warning or way to recover?
I genuinely enjoy this game and A21 in general, but this incident has been a major setback. I kindly request that you add a backup feature to the savegames or implement a safeguard to prevent a simple crash from resetting all player progress.
Thank you
Losing approximately 22 hours of in-game playing time just as the excitement was building was an extremely disappointing experience. It's particularly frustrating because this isn't the first time a savegame has been corrupted after a game crash in previous alphas.
I understand that I could cheat my way back to a similar level as before and manually back up the savegame from time to time, but that's not what I should be expected to do. It would require spending even more time to fix a problem that doesn't seem to affect other games I know of. It's also surprising because most other competitors in the industry have implemented in-game automatic savegame file backups, which seems like a simple and effective solution.
Isn't it reasonable to request or fix the most critical aspect of the gameplay experience? The core elements of hoarding, grinding, leveling up, building, and fortifying, all of which require a significant investment of time to progress. How is it that a simple crash or reboot can result in such a catastrophic loss with no warning or way to recover?
I genuinely enjoy this game and A21 in general, but this incident has been a major setback. I kindly request that you add a backup feature to the savegames or implement a safeguard to prevent a simple crash from resetting all player progress.
Thank you