I have noticed in a lot of youtube videos that whenever a corpse breaks, due to stacking on another corpse that a backpack will fall containing the loot of that zombie. Youtubers will just destroy massive amounts of zombies all crammed in one place, and then go and collect all the backpacks.
In my game, the corpses just break when they stack on another corpse and don't leave behind any backpack. What gives?
I'm missing very large portions of loot, as the zombie pathing will always funnel zombies into one spot, meaning there is always zombie overlap when attacking your base. My current choice is to accept the lost loot, or re-design my already insanely built base to accommodate this annoyance.
In my game, the corpses just break when they stack on another corpse and don't leave behind any backpack. What gives?
I'm missing very large portions of loot, as the zombie pathing will always funnel zombies into one spot, meaning there is always zombie overlap when attacking your base. My current choice is to accept the lost loot, or re-design my already insanely built base to accommodate this annoyance.