I found one of these on GitHub, but it has not been touched in >5 years, and no longer did anyrhing useful.
So I spent an evening writing my own
There's no GUI yet, all it does is build two lists:
No probabilities are calculated, I have not worked out how to decypher it. If anyone understands how to do this, then feel free to chip in
Here are the two files that it currently spits out (As of A20 b238) :
https://filebin.net/ma9dueaqfxv6xc9z
Source code
https://github.com/evilC/7DTD-Loot-Viewer
So I spent an evening writing my own
There's no GUI yet, all it does is build two lists:
- ContainerItems: For each Container, which items could it possibly contain
eg
"oven": [
"toolCookingPot",
"toolCookingGrill",
"resourceCoal",
"foodRottingFlesh",
"foodCharredMeat",
"foodCanChicken",
"foodCanMiso",
"foodCanSoup",
"foodCanPears",
"foodCornMeal",
"foodCanCatfood",
"foodShamSandwich",
"foodCanBeef",
"foodCanChili",
"foodCanDogfood",
"foodCanSham",
"foodCanLamb",
"foodCanPasta",
"foodCanPeas",
"foodCanSalmon",
"foodCanStock",
"foodCanTuna",
"resourceCropCoffeeBeans",
"resourceCropGoldenrodPlant",
"resourceCropChrysanthemumPlant",
"foodCropBlueberries"
],
- ItemContainers: For each Item, which Container could it possibly spawn in
eg
Code:"foodCropBlueberries": [ "cntBackpack", "oven", "cupboard", "cooler", "shamwayCrate", "foodPileSmall", "foodPileMed", "foodPileLarge" ],
No probabilities are calculated, I have not worked out how to decypher it. If anyone understands how to do this, then feel free to chip in
Here are the two files that it currently spits out (As of A20 b238) :
https://filebin.net/ma9dueaqfxv6xc9z
Source code
https://github.com/evilC/7DTD-Loot-Viewer