• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Loot Level

Numberz

Member
Looking to rebalance loot probabilities and loot quality levels in the loot xml and wondering if someone can give a clear explanation of how the “level” is being determined / interpreted.

For the loot probability, it first seems to imply it is player level then later is has tables going to 9xx.

The level for loot quality implies it is a combination of player level and gamestage. How it that calculated and what are the upper and lower bounds?

Any help is appreciated.

TIA

 
So if the max level is 300 and max difficulty multiplier is 2.0, then the max single player gamestage would be 1200?

Which at 0.2 for diminishing returns and 1.0 for a startingweight means a max party gamestage of 3600.

Can you explain how loot gamestage is calculated? Is it just added to party gamestage?

 
Back
Top