TWORDY
Scavenger
Hello,
Right now after killing a zombie, a yellow bag pops out on the screen. What I would like to see is a glowing small orb on the ground so players may interact with or anything in a similar manner. Orb with a loot (let's call it that way) might be only drawn on the screen if a player is nearby. I have no idea what's more memory demanding or taxing the performance. In my view having the models of neutralized zombies disappear after some time is a good thing for performance gains. In addition, replacing the current 3D bag with some simple effect might be a better solution. That way zombies may drop more often items/bones etc, that way.
Right now after killing a zombie, a yellow bag pops out on the screen. What I would like to see is a glowing small orb on the ground so players may interact with or anything in a similar manner. Orb with a loot (let's call it that way) might be only drawn on the screen if a player is nearby. I have no idea what's more memory demanding or taxing the performance. In my view having the models of neutralized zombies disappear after some time is a good thing for performance gains. In addition, replacing the current 3D bag with some simple effect might be a better solution. That way zombies may drop more often items/bones etc, that way.