Naz
Active member
I'm not quite done yet still have more testing to do however i want to get it out for some feedback for the final version before a18. So i've created a "showcase map" and put it on a server for anyone to try it out =).
Now that A18 has come out i'm working on the the conversion and refitting it with a18's new blocks. With luck i'll have it available as a rwg modlet in time for stable

More Screenshots
The map
The Aircraft Carrier
Now that A18 has come out i'm working on the the conversion and refitting it with a18's new blocks. With luck i'll have it available as a rwg modlet in time for stable


More Screenshots
The map
The Aircraft Carrier
Server (Now Offline)
I recreated the old horde mode (bloodmoon & airdrops every night) and a small map (0.64k)
IP:nazyssurvivors.game-server.cc
port:25000
prefab Files:
or if you'd rather try it out yourself or host your own server here are the map & prefab files:
Next month will take me to the 1 year mark since i started so i'm anxious to see what people think of it:smile-new:. The "final" version will be a rwg modlet i just need to finish testing to track down the last few issues.
Install instructions and important note
To Install Single Player
Copy the Data Folder to your 7 Days To Die directory when asked to overwrite say yes.
default location (windows) is C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die
Copy the folder "Carrier Crater" to your generated world folder
default location (windows) is:
C:\Users\YOURUSERNAME\AppData\Roaming\7DaysToDie\GeneratedWorlds
start a new game and select Carrier Crater
To Install Server
Copy the Data Folder to your 7 Days To Die Server directory when asked to overwrite say yes.
default location (windows) is:
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die Dedicated Server
Copy the folder "East Soaxa County" to your generated world folder
default location (windows) is:
C:\Users\YOURUSERNAME\AppData\Roaming\7DaysToDie\GeneratedWorlds
ServerConfig xml
Set Both Save Game Name and World Gen Seed To Carrier Crater
Set World Gen Size To 640
Start Server
Note: Client install of the prefabs is required to have the distant meshes function
Important note
The Carrier's distant mesh has issues with the default maximum view distance. To avoid problems you must hit F1 at the main menu of 7 Days To Die and type: sg optionsviewdistance 11
This must be done every time you start the game and changing video options ingame will reset the setting and you will need to quit out to the main menu and type it in again.
Also quests are broken on this map. myself and others tried to get them working but were unable to. quests that require you to go to a location display the following "distance to xxx 0.0m" and quests such as "drunk and disorderly" only give xp when completed the last part going to a trader to turn in is missing but it still completes. I believe it has something to do with the small size of the map and all that can be done is to either ignore quests or comment them out in quests.xml and/or items. Not great but hey, A18 is around the corner and the map is just there to showcase the carrier anyway.
To Uninstall
In Steam right click 7 Days To Die and click properties, then the local files tab and left click on
"verify integrity of game files"
you may also want (optional) to delete the following prefab files & Generated World Files with the names:
-Folder In Generated Worlds "Carrier Crater"
Prefab Files
-fordwater1
-terrheightback
-terrcarrierrear
-terrcarrierfront
-terrblock160x66x160
-terrblock160x30x160
-terrblock160x15x160
-terrblock66x9x27
-terrblock62x60x131
-terrblock60x13x127
-terrblock50x15x68

Last edited by a moderator: