PC Lockers placement follows the ground level - Why?

Well, the obvious and unhelpful answer is "because you placed them that way." 🙂 If you want them level, can you just attach them to that concrete wall?

 
Ohhhhh...I see now, duh. They are snapping at 1/2-block heights, or so it seems. They are 1x2x1 multi-blocks and I tested with wood stairs w/railing which are the same size. Only the lockers did this weird partial-block stuff.

I actually have a theory about this that I need to go test...

image.png

Edit to add: Theory confirmed. The problem is that the lockers blocks inherit from block "cntLockersShortOpen" which has this property:

<property name="IsTerrainDecoration" value="true"/>


If you comment out that property, then the lockers stop being stupid. (Note I did not remove and re-place these; when I reloaded the world, they had been snapped to full-block heights already.)

lockers.jpg

 
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