Guppys Fur
Refugee
Hey together.
Im hosting a Server wich i want to modify slightly.
I do not want the Players having to use Modlaunchers, i want them to be able to play right away.
Now with A19 i discovered in their patchnotes: "(In game) Localization from mods now pushes to clients"
I thought: awesome!
i was having success in A17 and A18 creating custom items and quests this way. Problem was the texts/Names were blank as loc. wasnt pushed to clients.
Now i thought my time had come.
For starters i used the Duke-note one spawns with as a template, made a copy, made copy entries in localization with an altered test message (Names were same of course) and restarted the Server, and voila: Nothing.
The Localization did in fact not push to clients (aka me for the test)
Did i do something wrong/misunderstood something?
PS: complete Modding-newbi
Im hosting a Server wich i want to modify slightly.
I do not want the Players having to use Modlaunchers, i want them to be able to play right away.
Now with A19 i discovered in their patchnotes: "(In game) Localization from mods now pushes to clients"
I thought: awesome!
i was having success in A17 and A18 creating custom items and quests this way. Problem was the texts/Names were blank as loc. wasnt pushed to clients.
Now i thought my time had come.
For starters i used the Duke-note one spawns with as a template, made a copy, made copy entries in localization with an altered test message (Names were same of course) and restarted the Server, and voila: Nothing.
The Localization did in fact not push to clients (aka me for the test)
Did i do something wrong/misunderstood something?
PS: complete Modding-newbi
