RagefulShrimp
New member
Previously I was able to get 87 feathers from birds with 300-350q knife with two swings. Now I'm getting about 47 with one swing of 400q knife. Same thing with boars or deers. I'm getting less meat and everything because I'm destroying their body with less hits than before.
Looks like a broken mechanic for me. Animals as well as resource nodes should have a fixed amount of resources multiplied by your harvest modifiers and the player should receive an amount of resources based on amount of hit points player removed from the node. Right now player receives the same resources when the node hp changed from 300 to 50 as when from 50 to 0.
Looks like a broken mechanic for me. Animals as well as resource nodes should have a fixed amount of resources multiplied by your harvest modifiers and the player should receive an amount of resources based on amount of hit points player removed from the node. Right now player receives the same resources when the node hp changed from 300 to 50 as when from 50 to 0.