Legitimate ideas to realistically improve

I've a long standing player since the apparent alpha released on ps4...the ps5 is a really good improvement.
However, there are some quality of life ideas that really wouldn't, persay, break the game, but improve it.
1) the metal bucket has no use other than transporting water. C'mon, guys and gals, instead, it takes 'X' amount of time and crafts 10 boiled waters and consumes the bucket to prevent excessive water harvesting without the player re-gathering the resources over and over.
2) food, in general, is THERE, but consuming 5 pieces of meat for 1 piece of cooked meat. That's a lot of hunting, especially if it's just you and a buddies, because some of us just do care about the pvp aspect. I personally believe you can enjoy a game without pvp.
3)I am sure others would agree, but there are a lot more options for weapons than provided. I am sure you guys and gals at FunPimps know this, but one tool I am actually surprised that isn't available is a sickle or scythe for harvesting, with a slight increased yield haul.
 
I've a long standing player since the apparent alpha released on ps4...the ps5 is a really good improvement.
However, there are some quality of life ideas that really wouldn't, persay, break the game, but improve it.
1) the metal bucket has no use other than transporting water. C'mon, guys and gals, instead, it takes 'X' amount of time and crafts 10 boiled waters and consumes the bucket to prevent excessive water harvesting without the player re-gathering the resources over and over.
2) food, in general, is THERE, but consuming 5 pieces of meat for 1 piece of cooked meat. That's a lot of hunting, especially if it's just you and a buddies, because some of us just do care about the pvp aspect. I personally believe you can enjoy a game without pvp.
3)I am sure others would agree, but there are a lot more options for weapons than provided. I am sure you guys and gals at FunPimps know this, but one tool I am actually surprised that isn't available is a sickle or scythe for harvesting, with a slight increased yield haul.
Yeah, the metal bucket has little use. Meat is very easy to get, though. I always have way more than I ever need and I don't even go out of my way to hunt or use the tracking perk. I just kill things as I come across them. It's other things that I run low on. I don't think making meat even easier would be a good thing.
 
Yeah, the metal bucket has little use. Meat is very easy to get, though. I always have way more than I ever need and I don't even go out of my way to hunt or use the tracking perk. I just kill things as I come across them. It's other things that I run low on. I don't think making meat even easier would be a good thing.
It's the ratio that's the issue. I can get rare meat easily enough....it's the 5 raw:1 cooked ratio that a little taxing...and that's coming from someone that was raised in a fairly large hunter family
 
It's the ratio that's the issue. I can get rare meat easily enough....it's the 5 raw:1 cooked ratio that a little taxing...and that's coming from someone that was raised in a fairly large hunter family
It is just a game. It isn't intended to be realistic, but to keep meat from being excessive. If you could kill one deer and have it last a few weeks, that would basically invalidate food.
 
It's the ratio that's the issue. I can get rare meat easily enough....it's the 5 raw:1 cooked ratio that a little taxing...and that's coming from someone that was raised in a fairly large hunter family
Consider raw meat pieces as 100 gram pieces, and cooked meat as a full serving of food.
 
1) the metal bucket has no use other than transporting water. C'mon, guys and gals, instead, it takes 'X' amount of time and crafts 10 boiled waters and consumes the bucket to prevent excessive water harvesting without the player re-gathering the resources over and over.

I've railed against not being able to transport murky water away from a lake and use it. I've got a mod that lets me do that, but I see you're on console... so no mods. You have my sympathy.

It's the ratio that's the issue. I can get rare meat easily enough....it's the 5 raw:1 cooked ratio that a little taxing...and that's coming from someone that was raised in a fairly large hunter family

Since certain perks influence how many ingredients you use, they would have to keep the number higher for the recipe. By that, I mean, if you make it 1 raw = 1 cooked, there's no room for cooking to make you more efficient. I wonder, rather than look at 5:1 for an untrained cook, is the ratio for a trained cook closer to what you envision? Perhaps advocating for changing the amount of meat dropped better addresses your goal?

I also find it odd that the higher level I get the more food it takes to fill me up, but I kind of roll with it.
 
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