Hey, my ears are burning.
If you want any kind of "dead is dead" scenario, then you can use either my modlets, or Khaine's. They are very similar but achieve two slightly different things.
Khaine's ResetPlayerDMT modlet is for single-player only, and requires DMT. It is a "permadeath" or "hardcore mode" modlet, meaning that when you die, it does what it can to reset
everything about the game:
- The player's skill points are removed entirely - they are given some starting XP to compensate
- The player's map is reset
- All players' vehicles are destroyed
- Land claim blocks are rendered inoperable
- Active quests are removed
- The player respawns with a quest to find a trader, which will reward them with the usual items you get when starting a new game (one bottled water, one can of chili, etc.)
- Probably some more stuff that I'm forgetting
EDIT: I forgot to mention - you
do not need Darkness Falls to use this modlet. It can be used on its own.
My modlets have a slightly different goal. My intent is to do what I call a "mostly dead" play style (for lack of a better term). tl;dr - you start as a new character but
at the same level. If you are really curious you can read
Mostly Dead: A Manifesto.
If you want XML-only modlets, I have two that you can use:
- No Bedrolls - bedrolls (and beds) are no longer spawn points and no longer keep zombies from spawning.
- Reset Skills On Death - resets, but does not remove, skill points when you die. Also removes all books read. (It's basically the same effect as Forgettin' Elixir.)
If you don't mind DMT, then I have one called
Mostly Dead. It is very similar to Khaine's modlet - in fact, I basically rewrote his code, since it didn't have the specific features I wanted.
Here's what it does:
- All the stuff from the XML-only modlets (so you don't need to download them separately)
- Force "delete all" on death, regardless of what they player said in the options screen
- The player's map is reset, and all the player's waypoints are removed
- The dead player's vehicles are destroyed
- Land claim blocks are rendered inoperable
- Active quests are removed
- The player is given items upon spawning, scaled by player level
- The player's ACL is cleared - they no longer have any friends in their friends list (for multiplayer)
It's your choice which one you want. I won't get insulted if it's not mine.