King of Here and There
Refugee
Stop trying to balance jars and instead balance water if you want the world to be immersive!!
Make jars and cans reusable. These half measures they are using pleases no one. If they want water to be harder to get AND be immersive consider having the water from lakes and rivers be polluted instead of murky...there are chunks of undead guts in it after all. Polluted water can only be purified in the chem station so its locked later in the game. Murky water can be found in things like fountains/rain collectors and can be purified in a cooking pot like we have today. This way water is harder to get, and players can attribute the difficulty to the post-apocalyptic setting and not some dumb gamified jar eating mechanic.
Smells being back is great. Players smelling for eating food is dumb. If you want to balance food, make non-persevered food rot if not canned/jarred/smoked, etc. This also gives players another use for the empty jars. Bring this game back to it's survival roots for the love of god.
Make jars and cans reusable. These half measures they are using pleases no one. If they want water to be harder to get AND be immersive consider having the water from lakes and rivers be polluted instead of murky...there are chunks of undead guts in it after all. Polluted water can only be purified in the chem station so its locked later in the game. Murky water can be found in things like fountains/rain collectors and can be purified in a cooking pot like we have today. This way water is harder to get, and players can attribute the difficulty to the post-apocalyptic setting and not some dumb gamified jar eating mechanic.
Smells being back is great. Players smelling for eating food is dumb. If you want to balance food, make non-persevered food rot if not canned/jarred/smoked, etc. This also gives players another use for the empty jars. Bring this game back to it's survival roots for the love of god.