alphaniner
Refugee
I happened to notice that just one item (iron hoe) uses negative values for perc_set:
Is this a bug, or is a negative perc_set value equivalent to (1 + <value>
?
Code:
<passive_effect name="DamageModifier" operation="perc_set" value="-.9" tags="stone"/>
<passive_effect name="DamageModifier" operation="perc_set" value="-.9" tags="metal"/>
