Is there any way you can scratch a Z the shoulder and let them know you're there?

ElCabong

Survivor
I walked into two zombies, one of the guys and the stripper. The guy came after me so I backed up a little bit and dealt with him with my club.

Instead of coming after me the stripper turned around and started beating up against the wall. I killed the guy, I forget which one it was, and then walked up to the stripper and she just ignored me. I stood there and she just kept on wailing against the wall.

I was so perplexed I left her there and by now she should have beaten the wall down and I don't know where she is.

Sometimes you run into some decidedly odd behavior.
 
Your post made me instantly think of this.

Now we're happy to get the kind of money that jingles,
but we'd rather get the kind that folds. Coming to America.

Where would she keep the coins?
 
That happens all the time. They stare at me, so they know i am here, but they keep hitting a pole or a wall. I hope that´s not a foreshadowing for the bandit AI....
 
That happens all the time. They stare at me, so they know i am here, but they keep hitting a pole or a wall. I hope that´s not a foreshadowing for the bandit AI....

I kind of hope it is, but not in the way you mean.

I hope that firefights with bandits draw zombies, and that zombies and bandits are just as likely to attack each other as they are the player. Having a wave of zombies run right past you because they're all about those noisy bandits over yonder would be great fun imo. Get that right and it could be a blast to sneak into a bandit base at the start of a blood moon and see ■■■■ really go sideways for everyone.
 
I kind of hope it is, but not in the way you mean.

I hope that firefights with bandits draw zombies, and that zombies and bandits are just as likely to attack each other as they are the player. Having a wave of zombies run right past you because they're all about those noisy bandits over yonder would be great fun imo. Get that right and it could be a blast to sneak into a bandit base at the start of a blood moon and see ■■■■ really go sideways for everyone.
I don't see why that shouldn't be implemented. We had AI capable of doing that 14 years ago in Skyrim and even longer in other games.

I imagine the developers will have that feature with Bandits and hopefully on release.
 
I don't see why that shouldn't be implemented. We had AI capable of doing that 14 years ago in Skyrim and even longer in other games.

Can go back quite a bit further than that. Was a solid strategy for dealing with some levels in the original Doom.
 
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