I'm curious if I can use (on a melee weapon) two separate attack animations only using xml edits. As an example I'd like the Machete regular attack (holdtype=47) and the hunting knife power attack (holdtype=36). I noticed some code pertaining to holdtypes in configs/misc but it seemed to be something to do with delaying the weapon hit?
I'm sure the animations could be stitched together manually, but I have zero animation experience and would prefer not to have to download unity if possible ^^
I'm sure the animations could be stitched together manually, but I have zero animation experience and would prefer not to have to download unity if possible ^^