AnsontheToad
New member
I'm trying to lessen the amount of burnt forest I seem to be constantly running into and it seems any changes made in rwgmixer.xml are ignored. I have even tried having only snow and no effect. Any Ideas?
Code:
<biome_spawn_rules>
<!--<biome_spawn_rule name="pine_forest">
<biome_generator range="0,0.1"/>
<terrain_generator range="150,175"/>
</biome_spawn_rule>-->
<biome_spawn_rule name="snow">
<biome_generator range="0,1"/>
<!--<terrain_generator range="176,255"/>-->
</biome_spawn_rule>
<!--<biome_spawn_rule name="desert">
<biome_generator range="0.1,0.4"/>
</biome_spawn_rule>-->
<!--<biome_spawn_rule name="burnt_forest">
<biome_generator range="0,0"/>
</biome_spawn_rule>-->
<!--<biome_spawn_rule name="wasteland">
<biome_generator range="0,0"/>
</biome_spawn_rule>-->
<biome_spawn_rule name="radiated">
<distance_from_center range="4000,5000"/>
</biome_spawn_rule>
<biome_spawn_rule name="water">
<terrain_generator range="-31,-1"/>
</biome_spawn_rule>
</biome_spawn_rules>
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