I think some of the mods in my SP game are affecting my MP server game. My server has a few server-side only mods.
Some examples of SP mods to server conflicts:
- parachute mod - If I free fall in my server game, I get a tool tip from it
- couldn't sign into server - kept getting a null reference - local files intact - after second attempt, went into SP game and changed what I was holding - went back to server - signed in, no problem
- couldn't pick up sledges in server game - every time another player placed a sledge, I rec'd an error - removed mods folder from SP - started new SP - back to server, can pick up sledges again
Is this something to do with .dll files? Just huge coincidence? I'm looking for education more than a solution. I've not had this happen before and curious how it is possible. The solution for me is to move the mods folder as needed. I only use SP to test mods/combinations anyway. Don't really want to chase it as a bug, with A21 looming.
Anyone else had this issue? Thoughts?
Some examples of SP mods to server conflicts:
- parachute mod - If I free fall in my server game, I get a tool tip from it
- couldn't sign into server - kept getting a null reference - local files intact - after second attempt, went into SP game and changed what I was holding - went back to server - signed in, no problem
- couldn't pick up sledges in server game - every time another player placed a sledge, I rec'd an error - removed mods folder from SP - started new SP - back to server, can pick up sledges again
Is this something to do with .dll files? Just huge coincidence? I'm looking for education more than a solution. I've not had this happen before and curious how it is possible. The solution for me is to move the mods folder as needed. I only use SP to test mods/combinations anyway. Don't really want to chase it as a bug, with A21 looming.
Anyone else had this issue? Thoughts?