Mono path[0] = 'H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'H:/Steam Compte/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
Vendor:
VRAM: 8031 MB
Driver: 27.21.14.5671
Begin MonoManager ReloadAssembly
- Completed reload, in 0.287 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.575900 ms
2020-10-13T23:27:08 0.024 INF [Steamworks.NET] SteamAPI_Init() ok
2020-10-13T23:27:09 0.165 INF Localization language: french
2020-10-13T23:27:09 0.192 INF Texture quality is set to 0
2020-10-13T23:27:09 0.194 INF Precaching...
2020-10-13T23:27:09 0.195 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-10-13T23:27:09 0.271 INF [EAC] Initializing ...
2020-10-13T23:27:09 0.275 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2020-10-13T23:27:09 0.967 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-10-13T23:27:09 0.970 INF Precaching file: Data/Bundles/blocktextureatlases
2020-10-13T23:27:10 1.338 INF Precaching file: Data/Bundles/terraintextures
2020-10-13T23:27:10 1.644 INF Precaching done
2020-10-13T23:27:14 6.084 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.477100 ms
2020-10-13T23:27:15 6.148 INF [GSM] Singleton Initialized...
2020-10-13T23:27:15 6.160 INF Awake IsFocused: True
2020-10-13T23:27:15 6.160 INF Awake
2020-10-13T23:27:15 6.175 INF Version: Alpha 19.1 (b8) Compatibility Version: Alpha 19.1, Build: Windows 64 Bit
2020-10-13T23:27:15 6.175 INF System information:
2020-10-13T23:27:15 6.175 INF OS: Windows 10 (10.0.0) 64bit
2020-10-13T23:27:15 6.175 INF CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (cores:

2020-10-13T23:27:15 6.175 INF RAM: 24540 MB
2020-10-13T23:27:15 6.175 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
2020-10-13T23:27:15 6.175 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2020-10-13T23:27:15 6.175 INF Last played version: Alpha 19.1
2020-10-13T23:27:15 6.176 INF Local UTC offset: 2 hours
2020-10-13T23:27:15 6.181 INF Command line arguments: H:\Steam Compte\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile H:\Steam Compte\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-10-13__23-26-51.txt -eac_executablename 7daystodie.exe
2020-10-13T23:27:15 6.183 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-10-13T23:27:15 6.183 INF Starting PlayerInputManager...
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2020-10-13T23:27:15 6.348 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2020-10-13T23:27:15 6.365 INF Starting UserProfileManager...
2020-10-13T23:27:15 6.469 INF Occlusion: Awake
2020-10-13T23:27:15 6.474 INF ApplyAllOptions streaming budget 7227.9 MB
2020-10-13T23:27:15 6.474 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-10-13T23:27:15 6.474 INF Texture quality is set to 0
2020-10-13T23:27:15 6.474 INF ApplyTextureFilter 3, AF Enable
2020-10-13T23:27:15 6.476 INF ApplyTerrainOptions 4
2020-10-13T23:27:16 7.533 INF [MODS] No mods folder found
2020-10-13T23:27:16 7.542 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-10-13T23:27:16 7.577 INF Loading permissions file done.
2020-10-13T23:27:16 7.639 INF Awake done in 1479 ms
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 19.542100 ms (FindLiveObjects: 0.251800 ms CreateObjectMapping: 0.106700 ms MarkObjects: 19.125200 ms DeleteObjects: 0.057800 ms)
2020-10-13T23:27:16 7.809 INF User joined: Dracodard_93
2020-10-13T23:27:16 7.995 INF Updated culture for display texts
2020-10-13T23:27:17 8.290 INF Reloading serveradmin.xml
2020-10-13T23:27:17 8.291 INF Loading permissions file at 'C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-10-13T23:27:17 8.291 INF Loading permissions file done.
2020-10-13T23:27:18 9.149 INF UMA Overlay loading took 1043 ms
2020-10-13T23:27:18 9.150 INF UMA Slot loading took 1 ms
2020-10-13T23:27:18 9.416 INF [GSM] GameSparks Connected
2020-10-13T23:27:19 10.940 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2020-10-13T23:27:21 12.964 INF [GSM] Skipping me
2020-10-13T23:27:23 14.148 INF WorldStaticData.Init() needed 4.857s
2020-10-13T23:27:23 14.464 INF [Steamworks.NET] Login ok.
2020-10-13T23:27:23 14.796 INF AchievementManager: Received stats and achievements from Steam
2020-10-13T23:27:31 22.856 INF NET: Starting server protocols
2020-10-13T23:27:31 22.868 INF NET: LiteNetLib server started
2020-10-13T23:27:31 22.870 INF [Steamworks.NET] NET: Server started
2020-10-13T23:27:31 22.870 INF Started thread SteamNetworkingServer
2020-10-13T23:27:31 22.872 INF StartGame
2020-10-13T23:27:31 22.940 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 4
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Math
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.1
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 15
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 2
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 3
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 2
GamePref.OptionsGfxObjQuality = 4
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 4
GamePref.OptionsGfxReflectQuality = 3
GamePref.OptionsGfxReflectShadows = True
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 4
GamePref.OptionsGfxTexFilter = 3
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 1
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198367806509
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Dracodard_93
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\mathi\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 300
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-10-13T23:27:31 22.984 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-10-13T23:27:32 23.601 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-10-13T23:27:32 23.601 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-10-13T23:27:32 23.601 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2020-10-13T23:27:36 27.726 INF Block IDs with mapping
2020-10-13T23:27:36 27.727 INF BlockIDs from Mapping
2020-10-13T23:27:38 29.492 INF Item IDs with mapping
2020-10-13T23:27:38 29.492 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2020-10-13T23:27:47 38.440 INF createWorld: Navezgane, Math, GameModeSurvival
2020-10-13T23:27:47 38.441 INF Occlusion: Enabled
2020-10-13T23:27:47 38.485 INF Started thread ChunkRegeneration
2020-10-13T23:27:47 38.486 INF Started thread ChunkCalc
2020-10-13T23:27:47 38.743 INF ShapeControllers: 64
2020-10-13T23:27:47 38.751 INF World.Load: Navezgane
2020-10-13T23:27:47 38.758 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
2020-10-13T23:27:52 43.885 INF Started thread GenerateChunks
2020-10-13T23:27:53 44.329 INF Calculating world hashes took 435 ms (world size 177 MiB)
2020-10-13T23:27:53 44.578 INF Loading dtm raw file took 691ms
2020-10-13T23:27:53 44.681 INF Biomes image size w= 3072, h = 3072
2020-10-13T23:27:53 44.831 INF Loading and creating biomes took 253ms
2020-10-13T23:27:55 46.138 INF Loading and creating shader control textures took 1306ms
2020-10-13T23:27:55 46.732 INF Loading and parsing of generator took 593ms
2020-10-13T23:27:55 46.758 INF Started thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/Math\Region
2020-10-13T23:27:57 48.944 INF [DECO] read 77624/
2020-10-13T23:27:57 48.995 INF Loading asset at #Sounds/Music?HomeDay.wav...
2020-10-13T23:27:57 48.995 INF Loading asset at #Sounds/Music?HomeNight.wav...
2020-10-13T23:27:57 48.995 INF Loading asset at #Sounds/Music?TraderBob.wav...
2020-10-13T23:27:57 48.996 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2020-10-13T23:27:57 48.996 INF Loading asset at #Sounds/Music?TraderJen.wav...
2020-10-13T23:27:57 48.996 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2020-10-13T23:27:57 48.996 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2020-10-13T23:27:59 50.297 INF AstarManager Init
2020-10-13T23:28:06 57.420 INF Finished loading HomeDay.
2020-10-13T23:28:06 57.420 INF Casted asset HomeDay as AudioClip.
2020-10-13T23:28:06 57.420 INF Finished loading HomeNight.
2020-10-13T23:28:06 57.420 INF Casted asset HomeNight as AudioClip.
2020-10-13T23:28:06 57.420 INF Finished loading TraderBob.
2020-10-13T23:28:06 57.420 INF Casted asset TraderBob as AudioClip.
2020-10-13T23:28:06 57.420 INF Finished loading TraderHugh.
2020-10-13T23:28:06 57.420 INF Casted asset TraderHugh as AudioClip.
2020-10-13T23:28:06 57.421 INF Finished loading TraderJen.
2020-10-13T23:28:06 57.421 INF Casted asset TraderJen as AudioClip.
2020-10-13T23:28:06 57.421 INF Finished loading TraderJoel.
2020-10-13T23:28:06 57.421 INF Casted asset TraderJoel as AudioClip.
2020-10-13T23:28:06 57.421 INF Finished loading TraderRekt.
2020-10-13T23:28:06 57.421 INF Casted asset TraderRekt as AudioClip.
2020-10-13T23:28:06 57.622 INF Weather Packages Created FROM BIOMES
2020-10-13T23:28:06 57.623 INF createWorld() done
2020-10-13T23:28:06 57.626 INF Loading players.xml
2020-10-13T23:28:06 57.917 INF Created player with id=12645
2020-10-13T23:28:06 58.029 INF Loaded player
2020-10-13T23:28:07 58.353 INF VehicleManager C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/Math/vehicles.dat, loaded 0
2020-10-13T23:28:07 58.465 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2020-10-13T23:28:07 58.465 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
2020-10-13T23:28:07 58.861 INF Origin Reposition (0.0, 0.0, 0.0) to (-1120.0, 80.0, 432.0)
2020-10-13T23:28:07 58.999 INF OpenSpawnWindow
2020-10-13T23:28:08 59.373 INF StartGame done
Calling Animator.GotoState on Synchronize layer
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
2020-10-13T23:28:08 59.709 INF [Steamworks.NET] GameServer.Init successful
2020-10-13T23:28:09 60.200 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90139474378832901, public IP=9*.16*.24*.7*
2020-10-13T23:28:09 60.211 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2020-10-13T23:28:09 60.502 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240993374003, server SteamID=90139474378832901, server public IP=9*.16*.24*.7*, server port=26900
2020-10-13T23:28:09 60.507 INF [Steamworks.NET] Lobby entered: 109775240993374003
2020-10-13T23:28:09 60.877 INF Respawn almost done
2020-10-13T23:28:09 60.884 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1121, 81, 437): localplayer
2020-10-13T23:28:17 68.531 INF [DECO] written 0
2020-10-13T23:28:37 89.044 INF Time: 1.25m FPS: 60.15 Heap: 1463.2MB Max: 1463.2MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 4115.7MB
2020-10-13T23:29:07 119.060 INF Time: 1.75m FPS: 59.98 Heap: 1485.1MB Max: 1485.1MB Chunks: 240 CGO: 196 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 4145.0MB
2020-10-13T23:29:14 125.816 INF Saving 36 of chunks took 41ms
2020-10-13T23:29:15 127.030 INF Disconnect
2020-10-13T23:29:15 127.035 INF [NET] ServerShutdown
2020-10-13T23:29:15 127.035 INF NET: Stopping server protocols
2020-10-13T23:29:15 127.044 INF NET: LiteNetLib server stopped
2020-10-13T23:29:15 127.050 INF Exited thread SteamNetworkingServer
2020-10-13T23:29:15 127.050 INF [Steamworks.NET] NET: Server stopped
2020-10-13T23:29:15 127.052 INF SaveAndCleanupWorld
2020-10-13T23:29:16 127.135 INF Saving 44 of chunks took 62ms
2020-10-13T23:29:16 127.141 INF [Steamworks.NET] Stopping server
2020-10-13T23:29:16 127.162 INF [Steamworks.NET] Exiting Lobby
2020-10-13T23:29:16 127.325 INF AstarManager Cleanup
2020-10-13T23:29:16 127.329 INF World.Unload
2020-10-13T23:29:16 127.343 INF Exited thread GenerateChunks
2020-10-13T23:29:16 127.373 INF Exited thread SaveChunks C:\Users\mathi\AppData\Roaming/7DaysToDie/Saves/Navezgane/Math\Region
2020-10-13T23:29:16 127.654 INF World.Cleanup
2020-10-13T23:29:16 127.657 INF Exited thread ChunkRegeneration
2020-10-13T23:29:16 127.663 INF Exited thread ChunkCalc
2020-10-13T23:29:16 127.667 INF VehicleManager saving 0 (0 / 0)
2020-10-13T23:29:16 127.702 INF Persistent GamePrefs saved
2020-10-13T23:29:17 128.817 INF Preparing quit
2020-10-13T23:29:17 128.822 INF Persistent GamePrefs saved
2020-10-13T23:29:17 128.824 INF Cleanup
2020-10-13T23:29:17 128.867 INF AchievementManager.Cleanup
2020-10-13T23:29:17 128.954 INF Terminating threads
2020-10-13T23:29:17 128.954 INF OnApplicationQuit
2020-10-13T23:29:17 128.954 INF Terminating threads
2020-10-13T23:29:17 128.954 INF OnApplicationQuit
2020-10-13T23:29:17 129.013 INF [GSM] GameSparks Disconnected
2020-10-13T23:29:18 129.832 INF Terminating threads
2020-10-13T23:29:18 129.832 INF OnApplicationQuit
2020-10-13T23:29:18 129.832 INF Terminating threads
2020-10-13T23:29:18 129.832 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
Thread -> id: 2c44 -> priority: 1
Thread -> id: c74 -> priority: 1
Thread -> id: 2324 -> priority: 1
Thread -> id: 2fc0 -> priority: 1
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library H:/Steam Compte/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32