Most poi's have paths through them but you can just destroy everything to get to the loot room most of the time. So i was thinking when you start the poi on a quest it turns invincible like the traders that way people are forced to follow the path or for closed door use lock picks for shortcuts. When the final loot crate is looted or the quest is complete the invincibility goes away. Imo it should be an option when creating the game i think it would up the challenge for quests. I know some people wouldnt like it but for the option to be there would be nice. The Group i play with all love the idea and told me to post it on here.
Thanks for reading
Always watch ya back there's Zombies out there
Thanks for reading
Always watch ya back there's Zombies out there
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