Adam the Waster
Hunter
Increase progression to make the game even longer imo would be very healthy for the game..especially for weapons/tools.
Armor is all over the place. I might make a new video about that
But tools would have 5 tiers
Stone
Scrap
Iron
Steel parts:
Mechanical
Weapons get a bit more complicated
You got 4 tiers per melee weapon
Stone age
Scrap
Iron steel (parts needed)
Guns have 7 tiers! But are more complicated
I'll give a example of how it works work. Shotguns you would have
Pipe shotgun tier 0
Single shotgun. Tier 1
Double barrel teir 2
Hunting shotgun Tier 3
Lever action Tier 4
Pump shotgun Tier 5
combat shotgun: tier 6
Auto shotgun Tier 7
Each tier would increase in parts plus level. So a level 1 single shotgun would cost 1 part plus level. So if you craft a level 5 it would cost 5 parts
And the price goes up based on rank
So a auto shotgun would be 12 parts and only increases per craft. But breaking down old guns gives you some extra parts. If you scrap them in a work bench.
Now for tiers of weapons
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Perception
Spears
Stone spear
scrap spear
iron spear
Steel spear
Rifles
Pipe rifle: 1 shot/ break action
hunting rifle: 1 shot but faster /bolt action
bolt action rifle: 3 shots
sporting rifle :5 shots+ bolt action but with mag
lever action :7 shots+ (updated)
sniper rifle :12+ simi auto
marksman rifle: 20+ rapid fire
Grenades:
molotov
pipe bomb
grenade
contact
tnt
rpg
salvage tools:
screw driver
wrench
Rachet
Impact driver:
--------------------------------------------------------------------
Strength
Shotguns
Pipe shotgun 1 shot
single shotgun 1 shot but faster
double barrel 2 shots
hunting shotgun 4 shots
lever action shotgun 6 shots+
Pump shotgun 8 shots+
combat shotgun: 12+
auto shotgun 12+
Club:
wooden club
iron reinforced club
Baseball bat
steel club
Sledge hammer
Stone hammer
scrap hammer
iron sledge
steel sledge
Tools:
Stone tier
Scrap tier
iron tier
Steel tier
Mechanical tier
-------‐------------‐-----------‐------------‐------------‐------
Fortitude
Assault rifles:
Pipe AR: 15 shots+ simi auto
service rifle: 15+ shots but automatic
Battle R: 20 shots
AK: 30+
Tactical AR: 36+ (updated)
combat AR 45+
m60 60+
Knuckles:
knuckle wraps
iron renforced leather wraps
iron knuckles
Steel knuckles
-------‐------------‐-----------‐------------‐------------‐------
Agility
Knives:
Bone knife
scrap knife
hunting knife
machete
bows:
primitive bow
wooden bow
Long bow
Recurve bow
compound bow
Cross bow:
Iron crossbow
Compound crossbow
Auto crossbow 4 shots
Pistols: pipe pistol: 6 shots
double action revolver: 6 shots but faster
Police pistol: 8 shots
pistol: 15 + shots
micro smg: 20+ shots
smg: 30+: shots
Combat smg: 60 shots
Magnums:
pipe hand cannon: 1 shot
44. Derringer: 2 shots
Magnum: 6 shots
Deagle: 8+
mares leg: 14+
-------‐------------‐-----------‐------------‐------------‐------
Intellect:
Baton
Wooden baton
pipe baton
stun baton, shock
plasma baton fire
Turrets:
Sledge turret: melee: blunt
Gilitonon turret: melee blade
Junk turret 60+ round
Gatling turret: 120+ rounds
Flamethrower turrer: 200+ fuel
Junk drone: support
-------‐-
Armor is all over the place. I might make a new video about that
But tools would have 5 tiers
Stone
Scrap
Iron
Steel parts:
Mechanical
Weapons get a bit more complicated
You got 4 tiers per melee weapon
Stone age
Scrap
Iron steel (parts needed)
Guns have 7 tiers! But are more complicated
I'll give a example of how it works work. Shotguns you would have
Pipe shotgun tier 0
Single shotgun. Tier 1
Double barrel teir 2
Hunting shotgun Tier 3
Lever action Tier 4
Pump shotgun Tier 5
combat shotgun: tier 6
Auto shotgun Tier 7
Each tier would increase in parts plus level. So a level 1 single shotgun would cost 1 part plus level. So if you craft a level 5 it would cost 5 parts
And the price goes up based on rank
So a auto shotgun would be 12 parts and only increases per craft. But breaking down old guns gives you some extra parts. If you scrap them in a work bench.
Now for tiers of weapons
-----------------------------------------------------------------
Perception
Spears
Stone spear
scrap spear
iron spear
Steel spear
Rifles
Pipe rifle: 1 shot/ break action
hunting rifle: 1 shot but faster /bolt action
bolt action rifle: 3 shots
sporting rifle :5 shots+ bolt action but with mag
lever action :7 shots+ (updated)
sniper rifle :12+ simi auto
marksman rifle: 20+ rapid fire
Grenades:
molotov
pipe bomb
grenade
contact
tnt
rpg
salvage tools:
screw driver
wrench
Rachet
Impact driver:
--------------------------------------------------------------------
Strength
Shotguns
Pipe shotgun 1 shot
single shotgun 1 shot but faster
double barrel 2 shots
hunting shotgun 4 shots
lever action shotgun 6 shots+
Pump shotgun 8 shots+
combat shotgun: 12+
auto shotgun 12+
Club:
wooden club
iron reinforced club
Baseball bat
steel club
Sledge hammer
Stone hammer
scrap hammer
iron sledge
steel sledge
Tools:
Stone tier
Scrap tier
iron tier
Steel tier
Mechanical tier
-------‐------------‐-----------‐------------‐------------‐------
Fortitude
Assault rifles:
Pipe AR: 15 shots+ simi auto
service rifle: 15+ shots but automatic
Battle R: 20 shots
AK: 30+
Tactical AR: 36+ (updated)
combat AR 45+
m60 60+
Knuckles:
knuckle wraps
iron renforced leather wraps
iron knuckles
Steel knuckles
-------‐------------‐-----------‐------------‐------------‐------
Agility
Knives:
Bone knife
scrap knife
hunting knife
machete
bows:
primitive bow
wooden bow
Long bow
Recurve bow
compound bow
Cross bow:
Iron crossbow
Compound crossbow
Auto crossbow 4 shots
Pistols: pipe pistol: 6 shots
double action revolver: 6 shots but faster
Police pistol: 8 shots
pistol: 15 + shots
micro smg: 20+ shots
smg: 30+: shots
Combat smg: 60 shots
Magnums:
pipe hand cannon: 1 shot
44. Derringer: 2 shots
Magnum: 6 shots
Deagle: 8+
mares leg: 14+
-------‐------------‐-----------‐------------‐------------‐------
Intellect:
Baton
Wooden baton
pipe baton
stun baton, shock
plasma baton fire
Turrets:
Sledge turret: melee: blunt
Gilitonon turret: melee blade
Junk turret 60+ round
Gatling turret: 120+ rounds
Flamethrower turrer: 200+ fuel
Junk drone: support
-------‐-
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