I would like to increase "crafting" time for everything, from cooking to smelting, but with a different percentage.
One simple way I thought about doing so is to create a buff:
But I'd like wood frame for example to take 50% longer and cooking time on campfire 15% longer, etc.
Is it possible to apply different crafting time modifier to different items without doing them one by one? I made regular crafting queue with 10 slots and everything else with 8 slots to compensate (still need to play a little with placement, my queue window is 2px off)
Thanks!
One simple way I thought about doing so is to create a buff:
Code:
<configs>
<append xpath="/buffs">
<buff name="buffSWCraftingTime" hidden="true">
<stack_type value="ignore"/>
<effect_group>
<passive_effect name="CraftingTime" operation="perc_add" value="0.5"/>
</effect_group>
</buff>
</append>
</configs>
Is it possible to apply different crafting time modifier to different items without doing them one by one? I made regular crafting queue with 10 slots and everything else with 8 slots to compensate (still need to play a little with placement, my queue window is 2px off)
Thanks!