jdm311
New member
Looking at the armor set bonuses, the assassin is amazing and most of the others are a little underwhelming. I've been thinking what improvements would feel good to play with without being the go to set and have come up with the following list:
Scavenger: (5, 10, 15, 20, 25, 50)% chance to increase getting low chance drops (steel/batteries/engines/etc.)
Nerd: automatic use of first aid bandage if below (5, 10, 15, 20, 25, 50)% health (if in inventory/tool belt), maybe limited to 1 use per day ( limit 2 per day for max quality)
Lumberjack: + (5, 10, 15, 20, 25, 50)% chance for instant decap with chainsaw on head dmg
Athlete: reduces encumbrance per quality level down to no encumbrance at max quality
Miner: % chance to one-shot ore up to 50% (like the mining perk book series bonus used to be)
Farmer: % chance to auto replant up to 100%
Rogue: % chance to instant unlock
Preacher: moonshine gives limited time in God mode (invincible) up to 20 seconds (time varies by quality)
Enforcer: % chance at instant kill by headshot with .44 weapon
Ranger:% chance at instant kill by headshot with revolver/lever action rifle
Biker: zombie flees after % dmg for a number of seconds (then comes back)
Commando: increased chance of zombie dismemberment
Raider: when player is hit, zombie takes % dmg
Nomad: reduces encumbrance penalty (would like to add additional slots to backpack/tool belt but not sure it is possible)
Assassin: leave as is
Scavenger: (5, 10, 15, 20, 25, 50)% chance to increase getting low chance drops (steel/batteries/engines/etc.)
Nerd: automatic use of first aid bandage if below (5, 10, 15, 20, 25, 50)% health (if in inventory/tool belt), maybe limited to 1 use per day ( limit 2 per day for max quality)
Lumberjack: + (5, 10, 15, 20, 25, 50)% chance for instant decap with chainsaw on head dmg
Athlete: reduces encumbrance per quality level down to no encumbrance at max quality
Miner: % chance to one-shot ore up to 50% (like the mining perk book series bonus used to be)
Farmer: % chance to auto replant up to 100%
Rogue: % chance to instant unlock
Preacher: moonshine gives limited time in God mode (invincible) up to 20 seconds (time varies by quality)
Enforcer: % chance at instant kill by headshot with .44 weapon
Ranger:% chance at instant kill by headshot with revolver/lever action rifle
Biker: zombie flees after % dmg for a number of seconds (then comes back)
Commando: increased chance of zombie dismemberment
Raider: when player is hit, zombie takes % dmg
Nomad: reduces encumbrance penalty (would like to add additional slots to backpack/tool belt but not sure it is possible)
Assassin: leave as is
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