chin_alos
Refugee
I am a game server administrator from China. After the update of version stable2.6, I found that it is completely impossible to play multiplayer games normally
The problem lies in the multiplayer game panel where the game panel is completely occupied by malicious advertisements. After many updates, TFP shows no intention of making any changes. Take a look at the current multiplayer game link panel. Whether it's North America, Asia, South America, or other continents, they are all filled with malicious advertisements.
And more importantly, game optimization is increasingly disregarding the feelings of multiplayer gamers. In current multiplayer games, the number of resource packs for more than 10 players has become an astronomical figure. I don't think 7dtd normal gameplay requires such a large amount of data. In "7dt2", if multiplayer gameplay cannot be played normally, then the meaning of the end-of-days survival game is lost, and more players may choose to directly input dm cm and experience the fast-paced game, and then never open it again.
I hope to play a game where we all survive and build together while fighting off zombies, rather than a single-player doomsday simulator. I hope that before this game ends like "Seven Days of Blood Moon", you can make some changes.


The problem lies in the multiplayer game panel where the game panel is completely occupied by malicious advertisements. After many updates, TFP shows no intention of making any changes. Take a look at the current multiplayer game link panel. Whether it's North America, Asia, South America, or other continents, they are all filled with malicious advertisements.
And more importantly, game optimization is increasingly disregarding the feelings of multiplayer gamers. In current multiplayer games, the number of resource packs for more than 10 players has become an astronomical figure. I don't think 7dtd normal gameplay requires such a large amount of data. In "7dt2", if multiplayer gameplay cannot be played normally, then the meaning of the end-of-days survival game is lost, and more players may choose to directly input dm cm and experience the fast-paced game, and then never open it again.
I hope to play a game where we all survive and build together while fighting off zombies, rather than a single-player doomsday simulator. I hope that before this game ends like "Seven Days of Blood Moon", you can make some changes.