PhilNGraves
New member
I had a thought the other day about 7 days. I play on xbox so not sure about implementation, but figured it wouldn't hurt to share.
Have an end game goal of building a pre-defined airstrip. Once that is done, a beacon/light/random block of difficult construction is placed at one corner. The next time a supply plane (or at noon the next day, if not every day) the plane comes and lands. You board the plane with what you can carry. Plane takes off and crashes on a new randomly generated map (or just a fresh map) and you keep your items and character, with the game already scaling to you. Day count restarts.
Thoughts?
Have an end game goal of building a pre-defined airstrip. Once that is done, a beacon/light/random block of difficult construction is placed at one corner. The next time a supply plane (or at noon the next day, if not every day) the plane comes and lands. You board the plane with what you can carry. Plane takes off and crashes on a new randomly generated map (or just a fresh map) and you keep your items and character, with the game already scaling to you. Day count restarts.
Thoughts?