I play on the hardest difficulty; Nightmare mode, extra zombie block damage and so on. I find that Keeping my hunger satiated is only difficult sometimes during the early game.
After early game with a few perks I can live off of boiled meat and never need to worry about the hunger side of survival (can make huge stockpiles of food). I know that better foods grants some extra benefits, but its not much of a boost, and the entire hunger system can be completely ignored.
What can be done to create a well scaled food system?
Ideas:
Food spoilage? Refrigeration? Drying racks (making leather/jerky)? (adds more electrical uses)
Food can spoil slower or quicker depending on what kind of storage their in...
Macro nutrient importance (Protein,carbs,fats)? The more balanced diet the better you can recover/level.
Early game foods yield low macronutrients and only one type of macronutrient.
Late game foods yield high variety of macronutrients, are hard to come by, and challenging to craft.
After early game with a few perks I can live off of boiled meat and never need to worry about the hunger side of survival (can make huge stockpiles of food). I know that better foods grants some extra benefits, but its not much of a boost, and the entire hunger system can be completely ignored.
What can be done to create a well scaled food system?
Ideas:
Food spoilage? Refrigeration? Drying racks (making leather/jerky)? (adds more electrical uses)
Food can spoil slower or quicker depending on what kind of storage their in...
Macro nutrient importance (Protein,carbs,fats)? The more balanced diet the better you can recover/level.
Early game foods yield low macronutrients and only one type of macronutrient.
Late game foods yield high variety of macronutrients, are hard to come by, and challenging to craft.