TheWolfssegen
New member
Hey all,
I'm trying to swap the animations of an item that uses the sledgehammer hold type (33). Currently, it seems there's some reason that the UsePowerAttackAnimation attribute does not work when applied to action0, but does with action 1. I'd like to make it so the regular attack uses the power animation and visa versa. Any idea on how to achieve this or things that might prevent it? Thanks.
I'm trying to swap the animations of an item that uses the sledgehammer hold type (33). Currently, it seems there's some reason that the UsePowerAttackAnimation attribute does not work when applied to action0, but does with action 1. I'd like to make it so the regular attack uses the power animation and visa versa. Any idea on how to achieve this or things that might prevent it? Thanks.