Malacay2k11
New member
I wrote a Attribute which increased ExpGainRate on a decent amount like the following line:
The great Issue there is, this Exp Bonus applied on everything. chopping trees, digging stone or Selling stuff, which ends in ridiculous amount of Exp.
What i now try to do, is to trigger this ExpBonus only on killing Animals and Zombies like:
but it seems not to Work.... Could someone help me to fix this and maybe explain how its works
?
Code:
<passive_effect name="PlayerExpGain" operation="perc_add" value="0.15,1.5" level="1,10"
What i now try to do, is to trigger this ExpBonus only on killing Animals and Zombies like:
Code:
<passive_effect name="PlayerExpGain" operation="perc_add" value="0.15,1.5" level="1,10" target="other" tags="zombie,animal"/>

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