SlicksGirl
Refugee
I'm still working on starter loot containers. I'd like to know how I might put the container back in the players inventory when they close it. For instance, I'd like to give a backpack of dukes and ammo upon startup (as an example) and when they close the container the backpack goes into their inventory. Or would I need the bag to drop itself on the ground and force them to pick it up before it despawns?
i tried
but i get this error
which i get because obviously "harvest" doesnt work for this event.
any ideas so that the player gets the storage container and it doesnt stay there to respawn loot besides completely destroying the container?
(I also still cannot get the containers to spawn loot at startup, but thats a different issue)
(Valmods modlet for reference https://7daystodie.com/forums/showthread.php?31157-Survivor-s-Pack-Starting-Gear&highlight=starter+pack)
i tried
Code:
<drop event="harvest" name="cntAmmoPileSmall" count="1" />
Code:
2019-03-20T11:37:38 31.860 ERR XML loader: Loading and parsing 'blocks.xml' failed
2019-03-20T11:37:38 31.861 EXC The requested value 'harvest' was not found.
ArgumentException: The requested value 'harvest' was not found.
any ideas so that the player gets the storage container and it doesnt stay there to respawn loot besides completely destroying the container?
(I also still cannot get the containers to spawn loot at startup, but thats a different issue)
(Valmods modlet for reference https://7daystodie.com/forums/showthread.php?31157-Survivor-s-Pack-Starting-Gear&highlight=starter+pack)
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