<append xpath="/buffs/buff[@name='buffIsOnFire' or @name='buffBurningElement']">
<effect_group name="clearafterdeath">
<triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffIsOnFire"/>
</effect_group>
</append>
<append xpath="/buffs/buff[@name='buffBurningElement']">
<effect_group name="clearafterdeath">
<triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffBurningElement"/>
</effect_group>
</append>
I have a piece of code that removes the burning on death, but they don't work! so is there any way to add a mod that can remove the burn effect completely?
<effect_group name="clearafterdeath">
<triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffIsOnFire"/>
</effect_group>
</append>
<append xpath="/buffs/buff[@name='buffBurningElement']">
<effect_group name="clearafterdeath">
<triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffBurningElement"/>
</effect_group>
</append>
I have a piece of code that removes the burning on death, but they don't work! so is there any way to add a mod that can remove the burn effect completely?