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How To Make Fists Be A One Hit Kill?

tycp00

New member
Like the title says, what in the .xml's do I need to edit to make the base fists be a one hit kill and apply the repulsor effect?

Basically, I just want to send zombies flying with a single punch.

 
Between classes at the moment, so I can't give you the specific code for a modlet, but you need to change the EntityDamage of the player fists as defined in line 5920 of items.xml from the default base_set value of 5 to something egregious like 5000 (like the dev tool Hammer of the Gods). I know if you pop a zombie in the editor with that hammer the results are often hilarious.

 
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