random person
New member
I lost a storage chest full with stuff in the middle of the forest , how to make it apear on the map as a way point ?
<block id="639" name="cntSecureStorageChest">
<property name="CreativeMode" value="Player"/>
<property name="Class" value="SecureLoot"/>
<property name="CustomIcon" value="cntChest01"/>
<property name="Material" value="wood+wood"/>
<property name="StabilitySupport" value="false"/>
<property name="Shape" value="ModelEntity"/>
<property name="Texture" value="293"/>
<property name="Model" value="Entities/LootContainers/fridgePrefab"/>
<property name="MultiBlockDim" value="1,2,1"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="FuelValue" value="300"/>
<property name="HandleFace" value="Bottom"/>
<property name="ImposterExchange" value="imposterQuarter" param1="154"/>
<property name="LootList" value="10"/>
<property class="RepairItems">
<property name="wood" value="20"/>
</property>
<drop event="Harvest" name="wood" count="5" tool_category="Harvest"/>
<drop event="Harvest" name="nail" count="5" tool_category="DisassembleHammer"/>
<drop event="Destroy" name="wood" count="5" tool_category="Harvest"/>
<drop event="Fall" name="woodDebris" count="1" prob="0.75" stick_chance="1"/>
<property name="LPHardnessScale" value="8"/>
<property name="DowngradeBlock" value="cntStorageChest"/>
<property name="Group" value="Basics,Building"/>
<property name="DescriptionKey" value="cntSecureStorageChestDesc"/>
<property name="EconomicValue" value="10"/>
<property name="EconomicBundleSize" value="10"/>
<property name="SellableToTrader" value="false"/>
</block>
No problemthanks dude , i didnt think about just making the model bigger !!i found it now .