7daysenjoyer
New member
Hi guys,
This year I am preparing community event for 7 days to die, it is completely voluntary, no big streamers (few small ones), just like an internal community of approximately 30 people. Most of those people are noobs, but also full meta pvp-ers (from e.g. Rust).
Last time the server population dropped quite hard due to consequences of death. I believe good solution would be something like a fixed loot drop rate.
When player will die, there should be a 33% chance to drop all items. Two years ago, implementing that was not possible, and I am curious if this would be a thing nowadays.
Is there any plugin or a config variable that I can set to modify the dedicated server such way?
Thanks
7daysenjoyer
This year I am preparing community event for 7 days to die, it is completely voluntary, no big streamers (few small ones), just like an internal community of approximately 30 people. Most of those people are noobs, but also full meta pvp-ers (from e.g. Rust).
Last time the server population dropped quite hard due to consequences of death. I believe good solution would be something like a fixed loot drop rate.
When player will die, there should be a 33% chance to drop all items. Two years ago, implementing that was not possible, and I am curious if this would be a thing nowadays.
Is there any plugin or a config variable that I can set to modify the dedicated server such way?
Thanks
7daysenjoyer