Mods are now organized as resources. Use the Mods link above to browse for or submit a mod, tool, or prefab.
The TFP Official Modding Forum Policy establishes the rules and guidelines for mod creators and mod users.
biomes.xmlThe grass option in the menu is only for view distance. But how can I alter the density to have less grass overall.
Is there a settings in one of the xml files? Can someone point me in the right direction?
This may help with performance at the same time also.
Thank you!
<decoration type="block" blockname="treePlainsGrassDiagonal" prob="###" rotatemax="4"/>
<decoration type="block" blockname="treeForestGrassDiagonal" prob="###" rotatemax="4"/>
<decoration type="block" blockname="treeGreenBrownGrassDiagonal" prob="###" rotatemax="4"/>
Yeah, there's a lot you can do with biome decorating that increase the render speeds depending on how deep you want to goTYVM
I used Notepad++ and searched "GrassDiagonal" and I cut the probability down by 75%. It made a world of difference. I like it better now and I can actually see chickens and rabbits easier too.