<rect tab_key="xuiGameSettingsGeneral">
<grid pos="6,-40" rows="13" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical" >
<gameoption name="ServerVisibility" title="goServerVisibility" value_wrap="false" value_type="int" values="" display_names="goServerVisibility0,goServerVisibil ity1,goServerVisibility2" value_localization_prefix="" />
<gameoption name="ServerPassword" title="goPassword" value_wrap="false" value_type="string" values="" display_names="" value_localization_prefix="" is_textinput="true" password_field="true" />
<gameoption name="ServerMaxPlayerCount" title="goMaxPlayers" value_wrap="false" value_type="int" values="1, 2, 4, 8, 16" display_names="" value_localization_prefix="goPlayer" />
</grid>
</rect>
<rect tab_key="xuiGameSettingsBasic">
<grid pos="6,-40" rows="13" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical" >
<gameoption name="GameDifficulty" title="goDifficulty" value_wrap="false" value_type="int" values="" display_names="goDifficulty1,goDifficulty2,goDiffi culty3,goDifficulty4,goDifficulty5,goDifficulty6" value_localization_prefix="" />
<gameoption name="DayNightLength" title="goDayLength" value_wrap="false" value_type="int" values="10, 20, 30, 40, 50, 60, 90, 120" display_names="" value_localization_prefix="goMinute" />
<gameoption name="DayLightLength" title="goDayLightLength" value_wrap="false" value_type="int" values="12, 14, 16, 18" display_names="" value_localization_prefix="goDayLightLengthValue" />
<gameoption name="BloodMoonFrequency" title="goBloodMoonFrequency" value_wrap="false" value_type="int" values="0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 14, 20, 30" display_names="goDisabled" value_localization_prefix="goDay" />
<gameoption name="BloodMoonRange" title="goBloodMoonRange" value_wrap="false" value_type="int" values="0, 1, 2, 3, 4, 7, 10, 14, 20" display_names="" value_localization_prefix="goDay" />
<gameoption name="BloodMoonWarning" title="goBloodMoonWarning" value_wrap="false" value_type="int" values="-1, 8, 18" display_names="goDisabled,goMorning,goEvening" value_localization_prefix="" />
<gameoption name="ZombieMove" title="goZombieMove" value_wrap="false" value_type="int" values="" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint ,goZMNightmare" value_localization_prefix="" />
<gameoption name="ZombieMoveNight" title="goZombieMoveNight" value_wrap="false" value_type="int" values="" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint ,goZMNightmare" value_localization_prefix="" />
<gameoption name="ZombieFeralMove" title="goZombieFeralMove" value_wrap="false" value_type="int" values="" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint ,goZMNightmare" value_localization_prefix="" />
<gameoption name="ZombieBMMove" title="goZombieBMMove" value_wrap="false" value_type="int" values="" display_names="goZMWalk,goZMJog,goZMRun,goZMSprint ,goZMNightmare" value_localization_prefix="" />
<!--
<gameoption name="MaxSpawnedZombies" title="goMaxSpawnedZombies" value_wrap="false" value_type="int" values="0, 10, 30, 60" display_names="" value_localization_prefix="" />
<gameoption name="MaxSpawnedAnimals" title="goMaxSpawnedAnimals" value_wrap="false" value_type="int" values="0, 10, 30, 50" display_names="" value_localization_prefix="" />
-->
<gameoption name="PersistentPlayerProfiles" title="goPersistentCharacters" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<gameoption name="XPMultiplier" title="goXPMultiplier" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goXPMultiplierValue" />
</grid>
</rect>
<rect tab_key="xuiGameSettingsAdvanced">
<grid pos="6,-40" rows="13" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical" >
<!--<gameoption name="BlockDurabilityModifier" title="goBlockDurability" value_wrap="false" value_type="int" values="25, 50, 100, 200" display_names="" value_localization_prefix="goBlockDurabilityValue" />-->
<gameoption name="BlockDamagePlayer" title="goBlockDamagePlayer" value_wrap="false" value_type="int" values="25, 50, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<gameoption name="BlockDamageAI" title="goBlockDamageAI" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<gameoption name="BlockDamageAIBM" title="goBlockDamageAIBM" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 125, 150, 175, 200, 300" display_names="" value_localization_prefix="goBlockDamageValue" />
<gameoption name="LootAbundance" title="goLootAbundance" value_wrap="false" value_type="int" values="25, 33, 50, 67, 75, 100, 150, 200" display_names="" value_localization_prefix="goLootAbundanceValue" />
<gameoption name="LootRespawnDays" title="goLootRespawnDays" value_wrap="false" value_type="int" values="-1, 5, 10, 15, 20, 30, 40, 50" display_names="goDisabled" value_localization_prefix="goLootRespawnDaysValue" />
<gameoption name="DropOnDeath" title="goDropOnDeath" value_wrap="false" value_type="int" values="" display_names="goNone,goAll,goToolbelt,goBackpack, goDeleteAll" value_localization_prefix="" />
<gameoption name="DropOnQuit" title="goDropOnQuit" value_wrap="false" value_type="int" values="" display_names="goNone,goAll,goToolbelt,goBackpack" value_localization_prefix="" />
<gameoption name="BloodMoonEnemyCount" title="goBloodMoonEnemyCount" value_wrap="false" value_type="int" values="4, 6, 8, 10, 12, 16, 24, 32, 64" display_names="" value_localization_prefix="goEnemie" />
<gameoption name="EnemySpawnMode" title="goEnemySpawn" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<gameoption name="AirDropFrequency" title="goAirDropFrequency" value_wrap="false" value_type="int" values="0, 24, 72, 168" display_names="goDisabled" value_localization_prefix="goAirDropValue" />
<gameoption name="BuildCreate" title="goBuildCreate" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<gameoption name="AirDropMarker" title="goMarkAirDrops" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
</grid>
</rect>
<rect tab_key="xuiGameSettingsMultiplayer">
<grid pos="6,-40" rows="13" cell_width="525" cell_height="45" repeat_content="false" arrangement="vertical" >
<gameoption name="PlayerKillingMode" title="goPlayerKillingMode" value_wrap="false" value_type="int" values="" display_names="goPlayerKillingModeNoKilling,goPlay erKillingModeKillAlliesOnly,goPlayerKillingModeKil lStrangersOnly,goPlayerKillingModeKillEveryone" value_localization_prefix="" />
<gameoption name="LandClaimSize" title="goLandClaimSize" value_wrap="false" value_type="int" values="21, 31, 41, 51, 71" display_names="" value_localization_prefix="goLandClaimSizeValue" />
<gameoption name="LandClaimDeadZone" title="goLandClaimDeadZone" value_wrap="false" value_type="int" values="0, 5, 10, 15, 20, 30, 40, 50" display_names="goLandClaimNoDeadzone" value_localization_prefix="goLandClaimDeadZoneValu e" />
<gameoption name="LandClaimExpiryTime" title="goLandClaimExpiryTime" value_wrap="false" value_type="int" values="1, 2, 3, 4, 5, 7, 10, 30" display_names="" value_localization_prefix="goLandClaimExpiryTimeVa lue" />
<gameoption name="LandClaimDecayMode" title="goLandClaimDecayMode" value_wrap="false" value_type="int" values="" display_names="goLandClaimDecayModeSlow,goLandClai mDecayModeFast,goLandClaimDecayModeNone" value_localization_prefix="" />
<gameoption name="LandClaimOnlineDurabilityModifier" title="goLandClaimOnlineDurabilityModifier" value_wrap="false" value_type="int" values="0, 1, 2, 4, 8, 16, 32, 64, 128, 256" display_names="goInfinite" value_localization_prefix="goLandClaimOnlineDurabi lityModifierValue" />
<gameoption name="LandClaimOfflineDurabilityModifier" title="goLandClaimOfflineDurabilityModifier" value_wrap="false" value_type="int" values="0, 1, 2, 4, 8, 16, 32, 64, 128, 256" display_names="goInfinite" value_localization_prefix="goLandClaimOfflineDurab ilityModifierValue" />
<gameoption name="LandClaimOfflineDelay" title="goLandClaimOfflineDelay" value_wrap="false" value_type="int" values="0, 1, 5, 10, 20, 30, 60" display_names="" value_localization_prefix="goMinute" />
<gameoption name="BedrollDeadZoneSize" title="goBedrollDeadZoneSize" value_wrap="false" value_type="int" values="0, 5, 15, 30" display_names="goLandClaimNoDeadzone" value_localization_prefix="goLandClaimDeadZoneValu e" />
<gameoption name="BedrollExpiryTime" title="goBedrollExpiryTime" value_wrap="false" value_type="int" values="3, 7, 15, 30, 45, 60" display_names="" value_localization_prefix="goLandClaimExpiryTimeVa lue" />
<gameoption name="PartySharedKillRange" title="goPartySharedKillRange" value_wrap="false" value_type="int" values="0, 100, 500, 1000, 5000, 10000" display_names="goDisabled" value_localization_prefix="goPartySharedKillRangeV alue" />
<gameoption name="ServerPort" title="goPort" value_wrap="false" value_type="int" values="" display_names="" value_localization_prefix="" is_textinput="true" />
<gameoption name="DayCount" title="goDayCount" value_wrap="false" value_type="int" values="0, 1, 3, 5, 7, 9" display_names="goUnlimited" value_localization_prefix="goDay" />
<gameoption name="FragLimit" title="goFragLimit" value_wrap="false" value_type="int" values="0, 1, 5, 10, 15, 20, 25, 50" display_names="goUnlimited" value_localization_prefix="goFrag" />
<gameoption name="MatchLength" title="goMatchLength" value_wrap="false" value_type="int" values="0, 5, 10, 15, 20, 30, 60" display_names="goUnlimited" value_localization_prefix="goMinute" />
<gameoption name="RebuildMap" title="goRebuildMap" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
<gameoption name="ZombiePlayers" title="goZombiePlayers" value_wrap="false" value_type="bool" values="" display_names="" value_localization_prefix="" />
</grid>
</rect>