For example, i have a mod, has have this xml item meshfile:
<property name="Meshfile" value="#@modfolder:Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
And i have another mod, with this:
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Sharp Shooter/sharpShooterGunPrefab.prefab"/>
So how do i add the first one Honey Badger meshfile, to second one, without copying, the resources folder "mesh" file?
I Have a tip, like this:
<property name="Meshfile" value="#@Mods/EFT_B_Rifles_Pack/Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
or
<property name="Meshfile" value="#@EFT_B_Rifles_Pack:Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
But no one working
<property name="Meshfile" value="#@modfolder:Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
And i have another mod, with this:
<property name="Meshfile" value="@:Other/Items/Weapons/Ranged/Sharp Shooter/sharpShooterGunPrefab.prefab"/>
So how do i add the first one Honey Badger meshfile, to second one, without copying, the resources folder "mesh" file?
I Have a tip, like this:
<property name="Meshfile" value="#@Mods/EFT_B_Rifles_Pack/Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
or
<property name="Meshfile" value="#@EFT_B_Rifles_Pack:Resources/556x45and300BLKOUTGuns.unity3d?guntarkovhoneybadger.prefab"/>
But no one working
OR ANYBODY HELP
How to add modded (another modpack weapons like, tarkov, izy....)
To the NPCCore Npc-s to they can use that weapons?
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