Dimpy
Refugee
So, right now it feels like only two attributes really deal with the building aspect of the game. Strength allows the player to build larger bases through Miner 69er and Mother Lode, and INT makes the bases more advanced with the electricity system. What I'm hoping to uncover, is a way to change the perk system so that ALL the attributes contribute something to building, preferably in a way that feels both unique and thematically appropriate.