I'm trying to change the burnt forest biome more to my liking but it wont load the biomes.xml from the modlet I made.
It's my first modlet and i have not really any experience with xml so I came up with this by peeking into other modlets xmls to get an idea of how it works.
Well naturally mistakes happen that are hard for me to figure out.
So I hope someone can help me solve this?

here the xml:
It's my first modlet and i have not really any experience with xml so I came up with this by peeking into other modlets xmls to get an idea of how it works.
Well naturally mistakes happen that are hard for me to figure out.
So I hope someone can help me solve this?

here the xml:
Code:
<configs>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeStump']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeBurntMaple01']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeBurntMaple02']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeBurntMaple03']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeDeadPineLeaf']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeDeadTree01']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeDeadTree02']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco1']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco2']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco3']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='emberPileDeco4']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@name='remnant_burnt_deco_01']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@name='remnant_burnt_deco_02']"/>
<remove xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations/decoration[@blockname='treeBrownGrassDiagonal']"/>
<append xpath="/worldgeneration/biomes/biome[@name='burnt_forest']/decorations">
<decoration type="block" blockname="cntForestRandomLootHelper" prob="0.00025"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedCotton3Harvest" prob="0.001"/>
<decoration type="block" blockname="rock01" prob =".001"/>
<decoration type="block" blockname="rock02" prob =".001"/>
<decoration type="block" blockname="rock04" prob =".001"/>
<decoration type="block" blockname="rockResource" prob =".02" checkresource="true" rotatemax="3"/>
<decoration type="block" blockname="rockResource02" prob =".02" checkresource="true" rotatemax="3"/>
<decoration type="block" blockname="cntBirdnest" prob ="0.002"/>
<decoration type="block" blockname="treeDeadShrub" prob="0.06" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine27m" prob="0.07" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPineDry21m" prob="0.03" rotatemax="7"/>
<decoration type="block" blockname="plantedSnowberry3Harvest" prob =".001"/>
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.0001"/>
<decoration type="block" blockname="driftwood" prob ="0.001" rotatemax="3"/>
<decoration type="block" blockname="driftwood2" prob ="0.002" rotatemax="3"/>
<decoration type="block" blockname="treeMountainPineDry21m" prob="0.08" rotatemax="7"/>
<decoration type="block" blockname="treePlainsTree" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treePlainsTree2" prob="0.2" rotatemax="7"/>
<decoration type="block" blockname="treeDeadShrub" prob="0.02" rotatemax="7"/>
<decoration type="block" blockname="treeDeadTree02" prob="0.08" rotatemax="7"/>
<decoration type="block" blockname="treeDeadTree01" prob="0.1" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine48m" prob ="0.07" rotatemax="7"/>
<decoration type="block" blockname="treeStump" prob =".003" rotatemax="7"/>
<decoration type="block" blockname="treeBrownGrassDiagonal" prob =".7"/>
</append>
</configs>