usafmaverick
New member
Trying to tweak some of the animal spawning for the game. Ive made modifications to entitygroups.xml and those all load just fine and have play tested in single player no problem. My mods to spawning.xml seem to load just fine in single player, but as soon as I load it to my linux server i start getting the following errors:
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount" (line 3 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount" (line 5 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestAny']/@maxcount" (line 6 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestNight']/@maxcount" (line 7 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameStagNight']/@maxcount" (line 10 at pos 6)
2024-08-18T14:43:27 52.853 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnowNight']/@maxcount" (line 12 at pos 6)
I have put the code below. Whats interesting to me is that every iteration of WildGameForest works and the EnemyAnimalsSnow works, but none of the rest despite every line being nearly identical. I have also tried this as setattribute tags instead, however that version does not load into the single player game. Oddly enough I get the same warnings for the same entitygroups as above. Any and all assistance is greatly appreciated.
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount" (line 3 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount" (line 5 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestAny']/@maxcount" (line 6 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestNight']/@maxcount" (line 7 at pos 6)
2024-08-18T14:43:27 52.852 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameStagNight']/@maxcount" (line 10 at pos 6)
2024-08-18T14:43:27 52.853 WRN XML patch for "spawning.xml" from mod "MoreAnimals" did not apply: <set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnowNight']/@maxcount" (line 12 at pos 6)
I have put the code below. Whats interesting to me is that every iteration of WildGameForest works and the EnemyAnimalsSnow works, but none of the rest despite every line being nearly identical. I have also tried this as setattribute tags instead, however that version does not load into the single player game. Oddly enough I get the same warnings for the same entitygroups as above. Any and all assistance is greatly appreciated.
Code:
<configs>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForest']/@maxcount">3</set>
<set xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount">3</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForest']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForestNight']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestAny']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='EnemyAnimalsBurntForestNight']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='WildGameForest']/@maxcount">0</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameForest']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameStagNight']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnow']/@maxcount">2</set>
<set xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='EnemyAnimalsSnowNight']/@maxcount">2</set>
</configs>
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