Telric
Active member
Would anyone have any knowledge on how to spawn a specific building (using settlement_trader_01 as temporary) in a certain biome? Example: I have it set to spawn different biomes the further away from 0,0 you are. So the first 0 to 400 meters are forest. I want a specific trader spawned within that area. Anywhere is fine. But i want a different trader to spawn in the desert biome, which is the range 2000 to 3500 meters. I've tried the "AllowedBiomes" property in the prefab xml, but i still had occasional spawns in other biomes.
Any ideas? Thanks!
Any ideas? Thanks!