NeonScorpion
New member
Hello, im new to moding and coding and i have a few questions. I'm cutting my teeth by making a Dead Island style weapon mod system using custom items and recipes. So far I have made a few flaming clubs of scalding power and effect. Here are my two questions:
First, is it possible to apply a buff such as "Burning" to a fully assembled firearm? That way any bullets fired from it have a chance to cause the fire or buff no matter the ammo being loaded? An overarching buff so to speak. Also is it possible to use a fully assembled firearm as an ingredient in a recipe and have it carry over the quality? For example can I require a recipe that needs 1 fully assembled pistol, 4 electrical components, and a rechargeable battery pack to create a pistol with the chance to cause the "shocked" effect. Or do I have to apply the recipe to a specific component of the firearm, such as the barrel. If that is the case will crafting a special barrel and combing it with the rest of the components to build a firearm carry over the buff that's attached just to the barrel so that the full firearm has the effect? Or do I have to create my own unique Ammo with the effect that causes the special effect? Because I would prefer it to be a buff on the firearm itself.
Secondly, how to I make my own recipe books? I want to make the weapon modifications spawn as books you can find, each level of power spawning only after a certain player level or each just being progressively rarer than the last. So at first you can find the book "Fire Mod" it unlocks all first level fire modification you can apply to melee weapons and firearms. But at high level you could find "Phoenix Mod" the rarest and most powerful fire effect that unlocks recipes for melee and firearms. Side note, if that is very difficult to do how can I tie the unlocks to the Blunt, Knife, and Firearm skills progression, unlocking newer more powerful recipes and Mods as you gain skill in that type of weapon? Level 10 Blunt unlocks the base level Fire Mod for all Blunt Weapons. Level 80 Firearms unlocks the highest Phoenix Fire Mod for firearms, and so on? How would I go about doing that?
Thanks for all the help everyone! So far everyone has really helped me a lot, I know I post a lot of requests and questions but you have all helped me learn so much so quickly!
First, is it possible to apply a buff such as "Burning" to a fully assembled firearm? That way any bullets fired from it have a chance to cause the fire or buff no matter the ammo being loaded? An overarching buff so to speak. Also is it possible to use a fully assembled firearm as an ingredient in a recipe and have it carry over the quality? For example can I require a recipe that needs 1 fully assembled pistol, 4 electrical components, and a rechargeable battery pack to create a pistol with the chance to cause the "shocked" effect. Or do I have to apply the recipe to a specific component of the firearm, such as the barrel. If that is the case will crafting a special barrel and combing it with the rest of the components to build a firearm carry over the buff that's attached just to the barrel so that the full firearm has the effect? Or do I have to create my own unique Ammo with the effect that causes the special effect? Because I would prefer it to be a buff on the firearm itself.
Secondly, how to I make my own recipe books? I want to make the weapon modifications spawn as books you can find, each level of power spawning only after a certain player level or each just being progressively rarer than the last. So at first you can find the book "Fire Mod" it unlocks all first level fire modification you can apply to melee weapons and firearms. But at high level you could find "Phoenix Mod" the rarest and most powerful fire effect that unlocks recipes for melee and firearms. Side note, if that is very difficult to do how can I tie the unlocks to the Blunt, Knife, and Firearm skills progression, unlocking newer more powerful recipes and Mods as you gain skill in that type of weapon? Level 10 Blunt unlocks the base level Fire Mod for all Blunt Weapons. Level 80 Firearms unlocks the highest Phoenix Fire Mod for firearms, and so on? How would I go about doing that?
Thanks for all the help everyone! So far everyone has really helped me a lot, I know I post a lot of requests and questions but you have all helped me learn so much so quickly!