Guppycur
Well-known member
I don't know crap about alpha mip specular uv map crap, so weird things happen. When I'm swapping images into ta_opaque_o.tga I did discover I needed to also change ta_opaque_n.tga, but the thing is, I don't really know what that file is. It's some weird greyed out file, but I don't know if it's occlusion, specular, blah, blah or blah.
At any rate, when I get rid of the actual texture, the ta_opaque_o.tga looks great. Until I or anything else shines a light on it.
Then this happens.
Can one of you 3d artist guru's let me know what this is about? Thanks! It's a shadow box that follows me around, and it's REALLY bad at night with a miners helmet.
Same shot at night, with miners helmet on... note that the helmet doesn't light up the right half at all.
At any rate, when I get rid of the actual texture, the ta_opaque_o.tga looks great. Until I or anything else shines a light on it.
Then this happens.

Can one of you 3d artist guru's let me know what this is about? Thanks! It's a shadow box that follows me around, and it's REALLY bad at night with a miners helmet.
Same shot at night, with miners helmet on... note that the helmet doesn't light up the right half at all.

Last edited by a moderator: