UbberN00ber
New member
is it possible to add heatmap properties to the spotlight to attract zombies... i tired this below but did attract any screamers
<configs><append xpath="/blocks">
<block name="ScreamerSpotlight">
<property name="CreativeMode" value="Player"/>
<property name="CustomIcon" value="spotlightNailedDownPOI"/>
<property name="CustomIconTint" value="255,0,0"/>
<property name="Class" value="Spotlight"/>
<property name="RuntimeSwitch" value="true"/>
<property name="Material" value="Mmetal"/>
<property name="Shape" value="ModelEntity"/>
<property name="Path" value="solid"/>
<property name="Model" value="Entities/Lighting/player_spotlightPrefab"/>
<property name="ImposterDontBlock" value="true"/>
<property name="Place" value="Spotlight"/>
<property class="RepairItems">
<property name="resourceElectricParts" value="6"/>
<property name="resourceScrapIron" value="40"/>
</property>
<drop event="Harvest" name="resourceScrapIron" count="24" tag="allHarvest"/>
<drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>
<drop event="Harvest" name="resourceScrapIron" count="20" tag="salvageHarvest"/>
<drop event="Harvest" name="resourceElectricParts" count="3" tag="salvageHarvest"/>
<drop event="Destroy" count="0"/>
<drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/>
<property name="OnlySimpleRotations" value="true"/>
<property name="IsTerrainDecoration" value="true"/>
<property name="EconomicValue" value="310"/>
<property name="Group" value="Science"/>
<property name="TakeDelay" value="10"/>
<property name="PickupJournalEntry" value="cameraTip"/>
<property name="FilterTags" value="fdecor,felectrical"/>
<property name="SortOrder1" value="70a0"/>
<property name="MaxDamage" value="300"/> <!-- block health -->
<property name="HeatMapStrength" value="100"/> <!-- increase if you need it to generate heat/summon screamers faster. 100 would be the most that's needed. -->
<property name="HeatMapTime" value="1200"/>
<property name="HeatMapFrequency" value="25"/> <!-- lower generates heat faster -->
</block>
</append>
</configs>