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Growing lamps?

At work so can't try this myself.

Has anyone nodded in growing lamps, perhaps using natural light, to enable entirely underground farming (e.g. no shaft to the surface)?

 
Hmm. From XML.txt:

Code:
Full sunlight = 15.
Full darkness = 0.

If the light is reduced by traveling through a block with LightOpacity="6" then the light value below this block is 9.

Every square that light has to travel "sideways" to reach the block subtracts 1.

Plants require 3 to grow.
Most of the light producing blocks have a light property of 0.3-0.5. I don't think this is the actual amount of light they give off in-game, not sure. Could try adding a light property of 15 to a table lamp. This may make the lamp super bright, or it may do nothing. If it works I kinda wonder if those light values stack and if you can grow a plant by surrounding it with 6-8 table lamps lol. Not able to test myself atm.

<block name="tableLampLight">

<property name="Extends" value="porchLight01" param1="HandleFace"/>

<property name="Model" value="Entities/Lighting/table_lampPrefab"/>

<property name="Light" value="15"/>

</block>

 
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