Wiltuschnik
Refugee
Bones:
Skulls
Human skeleton parts
Wood:
New wood logs for desert (the only wild item that looks "cut-and-pasted" from a graphical point of view in desert)
Some fallen dry trees or part of them (roots visible) - i imagine the hard placement for the random gen, but still cool to see that
Some bushes variations (dry /not dry)
Water:
Some ponds with different shapes (a single decoration item consumable with jars or such - only one use)
Paper/Iron/Books:
Red/Blue street post box
Some street trash cans
Resources as a car (no engine or fuel in some):
Broken/rusty bicycle
Crashed/Broken/rusty motorcycle
Crashed/Broken/rusty moped
Ambulance
Police Car
Skulls
Human skeleton parts
Wood:
New wood logs for desert (the only wild item that looks "cut-and-pasted" from a graphical point of view in desert)
Some fallen dry trees or part of them (roots visible) - i imagine the hard placement for the random gen, but still cool to see that
Some bushes variations (dry /not dry)
Water:
Some ponds with different shapes (a single decoration item consumable with jars or such - only one use)
Paper/Iron/Books:
Red/Blue street post box
Some street trash cans
Resources as a car (no engine or fuel in some):
Broken/rusty bicycle
Crashed/Broken/rusty motorcycle
Crashed/Broken/rusty moped
Ambulance
Police Car